Monday, 23 February 2015

I'm making a tetris

Making tetris is a standard beginners computer science exercise. Doing the basic layout for the game is pretty straightforward, but getting the game to handle well is another issue entirely. I've been playing a number of online tetris games as research, but many of them have serious control problems, e.g. no fast drop or awkward left/right shfting. This tetris clone looks very nice, (The DEMO screen in particular is reminiscent of old-school arcade games) but actually playing the game is awful! Here is the pen in its current state.

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